Budget:$${project.resources.budget.toFixed(0)}
Morale:${project.resources.morale.toFixed(0)}
Fuel:${project.resources.fuel.toFixed(0)}
Materials:${project.resources.materials.toFixed(0)}
Days:${project.days}/${project.timeLimit}
Weather:${project.weather}
Terrain:${project.terrain}
Stage:${project.stage}